Central Nervous System (CNS)
brain and spinal cord
Peripheral Nervous System (PNS)
peripheral nerves that extend from the spinal cord connecting the body and CNS, divided into afferent and efferent nerves
afferent
sensory nerves that conduct the impulses about the environment from the body to the CNS
efferent
Motor nerves that conduct impulses away from the CNS or to the muscles or gland or effectors
Exteroceptor
detect stimuli outside of the body, located at or near the body's surface (pressure, pain, touch, temp., vibrations, hearing, vision, smell, taste)
interceptors
detect stimuli from internal viscera/organs (hunger)
proprioceptors
located in the muscles, tendons, joints, and internal ear (vestibular system), provide info regarding body position and movement, detect changes in muscle tension, joint position, and equilibrium
vestibular system
first to develop in babies and first for "age" and causes balance
Vision
visual system predominates 70% of the body's sensory receptors are in the eyes, 40% of the cerebral cortex is thought to be involved with processing of visual info
Photoreceptors
light rays are focused on the retina, image formed and converted to nerve impulse (rods and cones)
Rods
are more numerous, do not detect wavelength (color), specialized for dim light, enable us to see shapes and movement
Cones
Cones
do best in bright light, specialized for color vision and acuity(clearness), located in the fovea
optic chiasm
optic chiasm
some fibers from each optic nerve cross
focal vision
central region of the visual field, strongly linked to consciousness, voluntary control (changes in the trail)
ambient vision
subconscious level, spatial localization and orientation, involves the entire retina, serves both central and peripheral fields, not affected by changes in light level (aware of the surroundings and where things are)
eye dominance
one eye is dominant in everyone, carries out information processing a few milliseconds faster
Spotting
technique used in rotational skills, reduces dizziness, keeps performer oriented, rotation of the head is delayed relative to the body's location
Visual search
strategies of gaze behavior (scanning)
gaze fixation
during active scanning the gaze lands on numerous objects
quiet eye
final fixation located on a specific target or object before the initiation of movement; elite performers have a significantly longer, earlier onset, and more optimal duration (they can see key cues sooner and they have more time to process them)
targeting skills
typically involve accurately propelling an object toward a target (targets are fixed, abstract, or moving)
fixed target
stable or predictable in position (basketball hoop), performer fixates on the specific target prior to executing a response
abstract target
(golf putt) hole is fixed but the aiming is not
moving target
anticipating the target's location, passing or kicking, fencing, martial arts, boxing
interceptive skills
performer tracks the stimulus, decides when/where it will arrive, and executes appropriate limb movements
Proprioception
sensory information received from muscles, tendons, joints, and inner ear; where the body is in space
golgi tendon organs
located at the junction of tendon with a muscle , protect tendons and muscles from excessive tension
muscle spindles
in skeletal muscle fiber belly (middle of the muscle), muscles is stretched and the spindles give info on how fast and how much the muscle is stretching
models of learning progression
one stage overlaps the next, learners can be in different stages for different skills, and stages of learning are not dependent on age
Fitts and Posner's three-stage model 1967
learners go through three distinct stages defined by behavior tendencies (cognitive, associate, and autonomous stages)
cognitive stage
hight degree of cognitive activity, ask lots of questions, trial and error, attention demands are high, basic movement pattern; instructors should point out similarities and differences with other movements and provide demonstrations and verbal feedback
associate stage
refinement of movement pattern, performance is more consistent, ability to time movements with external objects and events improve, can detect their own errors and make changes; instructors decrease instruction, if open skill, practice session should provide experience that develop visual search strategies (quiet eye needs to be faster and longer)
Autonomous stage
countless hours of practice,highest level of performance and it is automatic, attention is relocated to decision making, can perform multiple task simultaneously, very few errors, independent with error and correction; instructor is responsible for practice design, error feedback, and motivator
Gentile's two stage model
learner's perspective, emphasizes the learner's goal and influence of task and environmental characteristics on the goal. Getting the idea of the movement then fixation for closed skill or diversification for open skill
getting the idea of the movement
develop an understanding of the movement requirements necessary to meet demands of the task and environment in which the skill is performed and organize a movement, selectively attentive to info; instructor should focus on the basic movement pattern
regulatory conditions
environmental conditions that specify the movement characteristics necessary to perform the task
non-regulator conditions
conditions that dont affect the movement pattern
fixation/diversification stage
learner's goal is to refine
closed skill
successful performance is to replicate the movement pattern consistently and accurately; fixation:refinement of movement pattern
open skill
objective is to diversify the movement pattern; diversification:adaptation of movement to conform to ever-changing environmental demands
Learning
Is not directly observable
Movement pattern
Novice vs. expert movement patterns distinguish level of learning
Changes in coordination and control occur
They learn to control the degrees of freedom involved in the movement
Novices
Reduce the available degrees of freedom or fix a joint in order to accomplish the goal
Freezing the degrees of freedom
Stiff, rigid, ineffectively timed movements. You must consider the skill when deciding whether freezing of joints will be more novice or more skilled
More fluid muscle activity
Number of activated muscles to produce the movement will be reduced with learning
More efficient energy expenditure
Beginners typically expend more energy doing the same task as experts. This relates to activating the right muscles
Increased consistency
When increased consistency occurs in a movement, you can infer that learning has occurred and it is more permanent in nature. Can be good or bad habits
Attention
Changes in the amount of attention focused on just movement execution occurs with learning and performance improvements. This allows for increased movement preparation and reduction in response times
Attention to skill execution
As learning occurs and skill proficiency develops, less attention is paid to execution and it becomes automatic, allowing the learner to focus more on strategy and environmental cues or AUTOMATICITY
Second consequences of automaticity
If you ask someone to consciously focus on an already automated skill, you often see hesitant and choppy performance
Allocation of visual attention
Experts direct visual attention to information-rich areas (visual search) whereas beginners focus on too many things and have trouble discriminating between relevant and irrelevant stimuli
Knowledge and memory
Knowledge base and memory of a skill increases does skill performance
Declarative knowledge
Rules
Procedural knowledge
What to do in a situation, need to practice this
Error detection and correction
Increased ability for the learner to detect their own errors and correct them; more easily detect the exteroceptive and proprioceptive feedback that sensory receptor provide
Self-confidence
As skill increases so does confidence in ability, allow learner to achieve some level of success during each practice
Performance curves
Typically follow 4 types of patterns
Negatively accelerating curve
Demonstrates the power law of practice; large gains in the beginning with slower gains later in practice, most common (arch up/beginning of rainbow)
Positively accelerating curve
Little initial improvement with larger gains later (
Linear curve
Direct relationship between performance and time (slanted line /)
S-shaped curve
Combination of the negative and positively accelerating curve
Retention test
No practice for a while, then test to see if the skill was learned
Transfer test
Measures the degree to which a learning can adapt the practiced skill to a different performance situation
Pretest
Before the practice period
Post-test
Administered directly following a practice period
Performance plateau
A period of time during the learning process in which no overt changes in performance occur
Learning style
Unique preferences for receiving and processing new information
Dunn, Dunn, and Price 2000
Learning styles inventory as found some use in motor skill acquisition
Dunn and Dunn
An individual's learning style can be determined by assessing five areas
1. Instructional environmental preferences
Sound, light, temp.
2. Emotional preferences
Motivation, persistence, responsibility, structure
3. Sociological preferences
Individual, pairs, peer, team, adult
4. Physiological preferences
Perception, intake (chewing, eating), time, mobility
5. Psychological preferences
Analytical mode (details to big picture or big picture to details), hemispherically (right or left brain dominant), action
Processing preferences
Learning profiles that are based on processing
Global leaners
Learning more easily when they are first presented with the big picture and then asked to concentrate on the details
Analytical learners
New information presented in a step-by-step, sequential manner. Builds toward main concept. Likes rules, guidelines
Perceptual mode
Easiest to use in motor skill learning. This is the way information is received and processed
Modal strength
Preferred mode of taking in information
Visual learners
Understand better with visual cue words: watch, see, and look. Use demo videos, pictures, models, and mirrors
Kinesthetic learners
Understand better when they can feel what the movements feel like. Strategies like simulations, guidance, repeated practice, and cue words like: feel, move, and experience help
Analytical learners
Approach the movement from a problem solving perspective. Scientific concepts and cue words like: analyze, why, and investigate
Auditory learners
Prefer sounds and rhythms. Cue words like: hear, pace, and tempo. Benefit from verbal descriptions
Transfer
The learning of a new skill or its performance under novel conditions can be influenced by past experience with another skill or skills. Three types
Positive transfer
Learner's past experience with one skill facilitates learning a new skill or using a skill in a different context. Accelerates the rate of learning
Negative transfer
Past experience with a skill hinders or obstructs learning a new skill or performing the skill under novel conditions
Zero transfer
Experience with a skill has no influence on the second skill